Giovanni Perez Colon

Voxel Rendering Project

A path-traced voxel sandbox with procedural terrain generation.

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  • Category Software Development
  • Core Tech OpenGL 4.6
  • Project Date Spring 2025
  • Project Site GitHub

Overview

The culmination of my undergraduate degree at the University of Florida. Voxel Rendering Project was my senior project that I had worked on along four other teammates. The idea was to remake Minecraft World Generation with voxels similar to Teardown. My focus was on API implementation and 3D model voxelization.