Giovanni Perez Colon
Voxel Rendering Project
A path-traced voxel sandbox with procedural terrain generation.
- Category Software Development
- Core Tech OpenGL 4.6
- Project Date Spring 2025
- Project Site GitHub
Overview
The culmination of my undergraduate degree at the University of Florida. Voxel Rendering Project was my senior project that I had worked on along four other teammates. The idea was to remake Minecraft World Generation with voxels similar to Teardown. My focus was on API implementation and 3D model voxelization.