Giovanni Perez Colon

RGL Craft

A small Minecraft clone built on RGL.

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  • Category Software Development
  • Core Tech OpenGL
  • Project Date Fall 2024
  • Project Site GitHub

Overview

RGL Minecraft was my initial attempt at developing a voxel-based sandbox before the creation of MagmaCraft. While the project faced performance bottlenecks due to suboptimal memory management and inefficient data serialization, it served as a critical learning experience in optimization. Despite these architectural challenges, I finished the project with a effective voxel-to-mesh generation algorithm. This specific logic for converting raw voxel data into renderable geometry worked well enough for me that I eventually refactored and integrated it directly into my more advanced MagmaCraft game.