Giovanni Perez Colon
RGL Craft
A small Minecraft clone built on RGL.
- Category Software Development
- Core Tech OpenGL
- Project Date Fall 2024
- Project Site GitHub
Overview
RGL Minecraft was my initial attempt at developing a voxel-based sandbox before the creation of MagmaCraft. While the project faced performance bottlenecks due to suboptimal memory management and inefficient data serialization, it served as a critical learning experience in optimization. Despite these architectural challenges, I finished the project with a effective voxel-to-mesh generation algorithm. This specific logic for converting raw voxel data into renderable geometry worked well enough for me that I eventually refactored and integrated it directly into my more advanced MagmaCraft game.