Giovanni Perez Colon

Midnight

A first-person horror game featuring a LiDAR scanner.

Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
  • Category Game Development
  • Game Engine Unity
  • Project Date Fall 2024
  • Project Site Itch.io

Overview

Midnight was developed for the DevLUp War Games Game Jam in 2024. The project began as a technical prototype exploring a custom LiDAR scanner effect, which I eventually adapted into a horror experience inspired by the Doctor Who episode of the same name. In this game, the planet absorbs all natural light, forcing the player to navigate the environment relying solely on the scanner's data. While the jam's timeline limited the scope of the objectives, I successfully implemented the core technical features, including the rover controller and the scanner visualization. I am particularly proud of the tense, atmospheric environment I created for this game.